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Skyrim Mod; Body Part Weapons Update

  • Wolf
  • Oct 1, 2016
  • 2 min read

Ok, first off I would like to apologize for the late late delay, even the delay that I said the mod will be uploaded with the new models and weapons. What happened was that I ended up getting calls to go and help others, and calls from jobs. Right now I have some time off from it, so I decided to work on the mods again, and post an update. So what I just finished was the models and textures for the Skyrim mod: Body Part Weapons. All of the playable races models and textured are in folders and now waiting for me to add each one into the Creation Kit then upload them. This will be the painstaking process and a long one at that because there are over 1,000 files to add. So please be patient, it all should be finished within the next month. Fox is back in College and doing more work, so in the meantime I will be working alone, so please be patient on the mod updates. Once I am done adding and uploading all of these playable characters, I will head into monsters and add the werewolf right off, and a few other creatures after the massive update. At the same time, I will work on TFCG Final Fantasy Weapons which I will: 1. Try to make separate list under forge called TFCG weapons, if not have the list in "Other" or keep it under Iron. 2. Next two weapons to be made; Save the Queen and Kaiser Knuckles, and a secret weapon! 3. After those weapons are done, I will select two or more random weapons to make. After that, I will try to finish our Oblivion mod, and our video games. I'll also be working on re-making and uploading more of our mod tutorials on YouTube. Once all of the mods are done, I will hop into other games I own and try to start modding those aswell.

We still have a lot to do, but we will finish it. Please feel free to help us on out patreon account: https://www.patreon.com/TFCGaming and/or donate money to us via our website or Nexus Mods. See you in the next post, TFCGaming

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